Heraclos (Site of the Day - Jul 13, 2018) — UI design breakdown
Heraclos is an adventure video game made in WebGL, it's a final study project at Gobelins school of Image. Sourced from Awwwards. Use this page as a UI breakdown: reverse-engineer hierarchy, color roles, and interaction cues before you remix ideas into your own screens.
- Study how Heraclos separates primary actions from secondary content—note spacing, type scale, and focal contrast. Recognized as Site of the Day - Jul 13, 2018.
- Extracted palette (#2779A7, #987654, #ECD06F): check which hues carry brand vs utility chrome.
- Darkest #2779A7 vs lightest #ECD06F sits around 3.2:1, which is closer to large-text / UI-component contrast.
- Ask: what would break first if this layout were a product dashboard—navigation clarity, scan order, or color contrast?
- Related themes: Art & Illustration, Games & Entertainment, Web & Interactive, Animation, Fullscreen, Storytelling.


