Mobile UI is constrained by thumbs, interruptions, and small screens. Touch targets, one-handed reach, and ruthless prioritization are the craft.
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Mobile Design
Touch targets, mobile navigation, and compact interface patterns.
UI Coach guides
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Mobile UI Design Best Practices
Mobile UI practices for touch, reach, density, and the constraints of a phone in someone's hand.
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From the community
Latest articles
Webflow Blog · Jul 11, 2026
How to build user-friendly mobile websites for small screens
Learn why building a mobile experience is important, then explore examples and best practices that show how to optimize your mobile website.

CSS Wizardry · Feb 26, 2021
Measuring Web Performance in Mobile Safari
How often do you test your site in iOS Safari? Do you even know how?!
Eleken · Jul 3, 2026
Video player UI 2026: examples for web and mobile apps
Discover video player UI best practices, common interaction patterns, and real examples that improve playback across web, mobile, and SaaS products.

Material Design · Oct 24, 2022
Material Design at Android Developer Summit 2022
Design, code, and tools: everything new in Material at this year’s ADS
Lyft Design · Alexander Savard · May 11, 2023
“That little island changes everything”
How we designed Lyft Live Activities to elevate the rider experience Illustration by Alexander Savard A game changer for rideshare Of all the things we do at Lyft, choreographing pickups between riders & drivers is one of the most complex and consequential. Nailing this choreography depends on Lyft doing a lot of thin.

Eleken · Jul 10, 2026
10 Best Mobile App Design Agencies in 2026 (with Real Reviews)
Don’t let mediocre design spoil the first impression. Here's how to find a mobile app design agency that gets SaaS.
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CSS Wizardry · Aug 18, 2025
Low- and Mid-Tier Mobile for the Real World (2025)
Discover the most representative low- and mid-tier mobile devices for web performance testing in 2025.
A List Apart · by <a itemprop="url" class="author" rel="author" href="https://alistapart.com/author/patrick-clancey/">Patrick Clancey</a> · Jun 9, 2022
Mobile-First CSS: Is It Time for a Rethink?
The mobile-first design methodology is great—it focuses on what really matters to the user, it’s well-practiced, and it’s been a common design pattern for years. So developing your CSS mobile-first should also be great, too…right? Well, not necessarily. Classic mobile-first CSS development is based on the principle of.
CSS Wizardry · Jul 21, 2026
Low- and Mid-Tier Mobile for the Real World (2026)
The 2026 update to my real-world device testing recommendations paints a clearer picture than ever…
UX Planet · Nick Babich · 11d
Can Claude Design Really Create a Good iOS App?
Anthropic recently significantly improved the quality of design that Claude Design generates for specific platforms. And to test the… Continue reading on UX Planet »

Material Design · Apr 16, 2021
10 Steps to Translate Your iOS Designs for Android
How to bring your iOS experiences to Android in record time
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