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Latest from the design community

Smashing Magazine · hello@smashingmagazine.com (Victor Yocco) · Jul 2, 2026

Matching AI Modality To User Intent: Designing The Right Interface

We’ve fallen into conversational tunnel vision, defaulting every AI capability into a chat-based interface simply because LLMs are trained on dialogue data. But great UX is about matching modality to users’ context, intent, and cognitive load, so the interface adapts to the user, not the other way around.

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LukeW · info@lukew.com · Jul 1, 2026

Object-Centric Image Editing in Reve

A few years ago I wrote about the upcoming shift from canvas-centric image and video editing tools to object-centric ones. At the time it was mostly early demos and research projects hinting at what object-centric editing interfaces could be. Reve's new layout model makes them real. Digital image editing has always be.

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Smashing Magazine · hello@smashingmagazine.com (Mikhail Prosmitskiy) · Jun 30, 2026

Why Accessibility Is An Operational Capability, Not A Feature

Teams can generate UI faster than ever, but they still have to guarantee that what they ship is usable, secure, and maintainable. Accessibility as an operational capability rather than a compliance checklist or end-of-project audit, and what that looks like in practice.

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Manuel Matuzovic · Jun 30, 2026

Progressively enhancing Grid Lanes

This post is a follow-up on my previous post. I was wondering whether it's safe to use Grid Lanes today. I came up with a solution I find okay, but there is a caveat. Note: This post contains interactive demos. If you want to see them instead of screenshots, enable the CSS Grid Lanes Layout flag in Edge or Chrome or u.

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UX Magazine · Tushar Deshmukh · Jun 30, 2026

The Prompt Is the New Brief

Part 2 of the “UX × AI” series. In the first part of the series, we dismantled the most dangerous myth in the design community right now — that AI is coming to replace the designer. We replaced it with a more accurate and more useful frame: AI is your new intern. Fast, tireless, well-read, The post The Prompt Is the N.

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tempertemper · Martin Underhill · Jun 30, 2026

Clickable table rows are a bad idea

Whole table rows might feel like obvious candidates to be clickable areas, but making them interactive creates real accessibility problems.

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Manuel Matuzovic · Jun 24, 2026

Your Grid Lanes will likely fail WCAG 2.4.3

I saw a great introduction to CSS Grid Lanes , aka Masonry Layouts, by Patrick Brosset at CSS Day 2026. I liked the versatility of its use cases, but I was also concerned that it's inaccessible by default. Note: This post contains interactive demos. If you want to see them instead of screenshots, enable the CSS Grid L.

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MeasuringU · Jim Lewis, PhD and Jeff Sauro, PhD · Jun 23, 2026

What Are the Different Types of Synthetic Users?

Recruiting participants for research is expensive. It’s also rife with problems: Are these people really who they say they are? Are they actually paying attention? Or is the data from some survey farm where people click through and make money? AI is disrupting UX research. But the disruption is leading to more softwar.

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GOV.UK Design Notes · <name>Rachel Malic - Content Designer, HMRC</name> · Jun 23, 2026

Designing services for people who’ve lost trust online

Rachel Malic, content designer at HMRC shares how to design to rebuild trust in using public services for people who have been affected by scams.

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