Usability
Aesthetic-Usability Effect
People often judge a visually coherent interface as easier to use, especially before or during early interaction.
Psychology, behavioral science, perception, human computer interaction, and usability principles explained for working designers.
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28 concepts matched
Usability
People often judge a visually coherent interface as easier to use, especially before or during early interaction.
Cognitive load
Cognitive load describes demands placed on limited working-memory resources while a person learns or performs a task.
Mental models
A mental model is a person’s internal, partial representation of how a system works and what actions will produce.
Attention
An item that differs from otherwise similar surrounding items is often more likely to be noticed or remembered.
Behavior
Flow is a deeply absorbed experience associated with clear goals, immediate feedback, concentrated attention, and a workable balance of challenge and skill.
Behavior
Motivated effort can increase as a salient, valued goal appears closer, although progress framing and context shape the pattern.
Mental models
People often begin productive action immediately instead of investing first in broad instruction that might improve later efficiency.
Behavior
Retrospective evaluation of an experience can be disproportionately influenced by its most intense moment and its ending rather than its full duration.
Cognitive load
Progressive disclosure presents the information and controls needed now, then reveals additional detail when the user asks or the task reaches it.
Memory
Recall often varies by an item’s position in a sequence, with advantages for early and recent items under many test conditions.
Memory
Working memory is a limited system for temporarily maintaining and manipulating information needed by the current task.
Behavior
Interrupted goals may remain mentally active and prompt resumption, but unfinished tasks do not show a reliable universal memory advantage.
Attention
A second target in a rapid stream is often missed when it appears shortly after a first target that receives attention.
Mental models
A conceptual model is the designed explanation of a system’s objects, relationships, actions, and state that the interface presents to users.
Memory
Verbal and nonverbal representations can create partly independent, connected memory codes that support later understanding and retrieval.
Memory
Retrieval improves when available cues overlap with information and context encoded during learning.